[There's a close-up shot of a... very big ghost. Haunters are typically 5'3'', after all. But, oh, he rubs his hands together, cackling at the camera annnd that brief Duskull shaped blur until--
Ope. Gear's snatched right out of his hand. Bummer, right?]
I'm gonna take a wild guess and assume people've already at least tried to fill you in. Consider it part of your newbie orient--
[And cue what can only be described as white noise combined with a warped version of Skull Kid's laugh from Phantom. Though, Norman may understand it more as irritated mutterings over how he was so ready to scare the pants off that kid.]
Anyway, this place definitely teeters on a weird line between video game and reality. Magic ledges you just can't climb, nonstop music, no real death... Kind of weird when everything else feels so real.
video
Ope. Gear's snatched right out of his hand. Bummer, right?]
I'm gonna take a wild guess and assume people've already at least tried to fill you in. Consider it part of your newbie orient--
[And cue what can only be described as white noise combined with a warped version of Skull Kid's laugh from Phantom. Though, Norman may understand it more as irritated mutterings over how he was so ready to scare the pants off that kid.]
Anyway, this place definitely teeters on a weird line between video game and reality. Magic ledges you just can't climb, nonstop music, no real death... Kind of weird when everything else feels so real.